Wagon Wheel

©Doodles by LadyFox  10/20/06

Free Translation

This tutorial and all images  belong to ©Doodles by LadyFox.  You may make a copy of this tutorial or print it out for your own personal use ONLY.  You are free to LINK to my tutorials if you would like to share them.  What you create from my tutorials belongs to you to do with as you wish.

Feel free to email me LadyFox

This tutorial was done with PSP9   
but could be done with other versions.

All of my tutorials are written following the steps I used to make my graphic.   
It is my hope that you will take what I provide 
and do your own thing with it. 

 

YOU WILL NEED

 Paint Shop Pro -  Download a trial version
wood-02.jpg and my spoke template
Basic knowledge of vectors and layers  

Remember to SaveOften
STEPS - These are the steps I used.


Drag the arrow to mark your place

1.

Lets Begin

New Image  400x400
File/Save As: wheel.pspimage
Foreground Color: #000000
Background Style: Null

2.

 Make A Template

Ellipse Tool [Q]
Mode: Draw Circle
Show Nodes: Checked
Create On Vector: Checked
Line Style: +Solid
Width: 2.00
Anti-alias: Checked

Draw an ellipse
{20x20 to379x379}

Objects/ Convert To Path

Object Selection Tool [O]
Click on any blank space to deselect

Layers/ Duplicate
Click on the new Ellipse to select

Pen Tool [V]
Mode Edit

Double Click on any node to select them all

Look for the Transform Icon in the tool bar
Click the right arrow to expand

Click the down arrow and select contract from the drop down window
Set:
Contraction X: 15.00
Contraction Y: 15.00
Click the check mark to the right of the contraction boxes



Object Selection Tool [O]
Click on any blank space to deselect

Layers/ Duplicate
Click on the new Ellipse to select

Pen Tool [V]
Mode Edit

Double Click on any node to select them all

Change:
Contraction X: 78.00
Contraction Y: 78.00
Click the check mark to apply

Object Selection Tool [O]
Click on any blank space to deselect

Layers/ Duplicate
Click on the new Ellipse to select

Pen Tool [V]
Mode Edit

Double Click on any node to select them all

Change:
Contraction X: 70.00
Contraction Y: 70.00
Click the check mark to apply

Object Selection Tool [O]
Click on any blank space to deselect
Draw a rectangle around the outside circle
Right Click/ Group

Layers/ Convert to Raster Layer
You can delete the three copy layers because they are now empty

3.

 Make The Wheel

Open the wood tile

New Raster Layer

Foreground Style: Null
Background Style: Pattern
Current Pattern: wood-02
Angle: 0
Scale: 100

Flood Fill Tool [F]
Fill the image with the wood

Layers/ Arrange/ Move Down

Effects/ Distortion effects/ Polar Coordinates
Rectangular to polar: Checked
Transparent: Checked
OK

Image/ Resize [Shift+S]
Width and Height: 90
Select: Percent
Resample using: Checked
Select: Bilinear
maintain original print size: NOT Checked
Lock aspect ratio: Checked
Resize all layers: NOT Checked
OK

Adjust/ Sharpness/ Sharpen

Active Layer: Raster 1

Magic Wand Tool
Mode; Replace
Match Mode: RGB Value
Tolerance: 15
Sample Merged: NOT Checked
Contiguous: Checked
Feather: 0
Anti-alias: NOT Checked

Click inside of the large space between the second and third circles

Active Layer: Raster 2
Tap the Del Key

Active Layer: Raster 1
Magic Wand Tool
Click inside the small circle

Active Layer: Raster 2
Tap the Del Key

4.

 Add Some Spokes

Open template.pspimage
Edit/ Copy

Back to wheel
Edit/ Paste/ Paste As New Layer [Ctrl+L]

Layers/ Arrange/ Move Down

Background Fill
Change Angle to:90

Rectangle Tool: [G]
Mode: Draw Rectangle
Show Nodes: Checked
Create On Vector: Checked
Anti-alias: Checked

Draw a thin rectangle
{193x45 to 205x167}



Object Selection tool [O]
Right Click/ Copy [Ctrl+C]
Right Click/ Paste New Vector Selection [Ctrl+G]

Move the new spoke to the next line on the template
Use the Rotation Handle to rotate the spoke
Line it up with the second line

Right Click/ Paste New Vector Selection [Ctrl+G]
Rotate and line up the next spoke
Continue until there are 12 spokes

Notice that as you rotate the spokes the wood grain also rotates

Layers/ Convert to Raster Layer

Active Layer/ Raster 3 (This is the template layer)
Layers/ Delete

Active Layer: Raster 1

Magic Wand Tool
Click on the second Circle
Hold down the Shift Key and click on the other two inside circles
Tap the Del Key

5.

 Adding Depth

My Layers are
Raster 1 - the outer ring
Raster 2 - The wood rings
Raster 4 - The spokes

Active Layer: Raster 4

Effects/ 3D Effects/ Inner Bevel
Bevel #5
Width: 8
Smoothness: 20
Depth: 5
Ambience: 0
Shininess:0
Color: #ffffff
Angle: 80
Intensity: 35
Elevation: 40
OK

Active Layer: Raster 2

Selection Tool [S]
Selection type: Rectangle
Mode: Replace
Feather: 0
Anti-alias: NOT Checked

Place a rectangle around the center hub
Click inside the rectangle to select

Effects/ 3D Effects/ Inner Bevel
Bevel #9
Width: 25
Smoothness: 12
Depth: 10
Ambience: 0
Shininess:0
Color: #ffffff
Angle: 80
Intensity: 40
Elevation: 40
OK

Selections/ Invert [Ctrl+Shift+I]
A window will pop up saying the selection must be defloated
Just hit OK

Click inside the selection to select the outer wheel

Effects/ 3D Effects/ Inner Bevel
Bevel #5
Width: 10
Smoothness: 22
Depth: 2
Ambience: 0
Shininess:0
Color: #ffffff
Angle: 80
Intensity: 40
Elevation: 40
OK

Layers/ Merge Visible

I wanted my wheel to look more like bleached wood

Adjust/ Hue and Saturation/ Colorize
Hue: 28
Saturation: 40
OK

6.

 Save As A Tube - Optional

  File/ Export/ Picture Tube
Type in a name for your tube
OK
 

I hope you enjoyed this tutorial

   

©Doodles by LadyFox  10/20/06

If you have any questions or need help,  feel free to email me LadyFox

 

Doodles by LadyFox

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